Saturday, December 18, 2010

3D in Silverlight part 2: the cube

I’ve added support for cubes to my ray tracing code. This is a screenshot for those who do not whish to install the Silverlight plugin:

Raytrace02_screenshot

The code still runs at about 20 fps on my PC (which is just acceptable). You can check it out yourself:

[It might take some time until this Silverlight application is loaded so please be patient. If you’re viewing this post in an RSS reader (such as Google Reader), you might have to open it in your browser.]

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